![]() How far can you get? How much can you explore? Imagine reading a novel and you're really into it, and 30 pages before the end someone comes up and takes it out of your hand and goes, 'I'm afraid that's it. It would be almost like kind of a Groundhog Day or 12:01-type thing where you've got an hour. "Originally, when we started the game off it was going to be an hour long for each playthrough. When asked about this now, Pinchbeck laughs, "Yeah, that's gone." ![]() When studio head Dan Pinchbeck discussed Rapture last summer, it was said to feature a Majora's Mask-esque time mechanic that would constrain each playthrough to about an hour. The evocative title aims to explore rural Shropshire an hour before the end of the world. Uncover the traces of the vanished community discover fragments of events and memories to piece together the mystery of the apocalypse.įeaturing a beautiful, detailed open-world and a haunting soundtrack, Everybody’s Gone to the Rapture is non-linear storytelling at its best.Last week we did a postmortem on The Chinese Room's experimental horror sequel Amnesia: A Machine for Pigs, and as fascinating as it was to hear all the decisions that went into developing that, I couldn't help wonder about the Brighton-based studio's upcoming PS4-exclusive first-person exploration game, Everybody's Gone to the Rapture. Immerse yourself in a rich, deep adventure from award-winning developer The Chinese Room and investigate the last days of Yaughton Valley. And someone remains behind, to try and unravel the mystery. Above it all, the telescopes of the Observatory point out at dead stars and endless darkness. ![]() The televisions are tuned to vacant channels. Strange voices haunt the radio waves as uncollected washing hangs listlessly on the line. Down on Appleton’s farm, crops rustle untended. Toys lie forgotten in the playground, the wind blows quarantine leaflets around the silent churchyard. 06:37am 6th June 1984.ĭeep within the Shropshire countryside, the village of Yaughton stands empty. ![]()
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